
The Kingdom of Hyrule is accessible via gliding, climbing or by simply walking. Link who is the main character of the game awakens from a deep sleep one day, and with the help of a mysterious guiding voice, sets out to save the kingdom of Hyrule.


The game is set in a beautiful open world where the player has the freedom to pursue a wide variety of side quests as well as the main story. It is the nineteenth main installment in The Legend of Zelda series.

The Legend of Zelda: Botw is an open world game that is developed by Nintendo. ShaderCache Generation - Learn how to setup and create Shader Cache packages for multiple platforms.3.1 How to Install the DLC for The Legend of Zelda: Botw on Cemu 1.12.0 The Legend of Zelda: Botw.Generating Shader Combinations - Tips for listing the shader combinations that will be necessary for a game.Remote Shader Compiler - An explanation of how to configure and run the Remote Shader Compiler.More information on the shader cache can be found in the following topics: Other platforms, such as consoles or systems relying on an OpenGL rendering backend need to have the shaders pre-compiled or be able to access a Remote Shader Compiler (for development only).īecause the number of possible shader configurations in abstract is huge, the possibilities for a given game need to be calculated into a list, so that they can be pre-compiled and packed into a shader cache.Ī Shader Cache is necessary in any platform in order for the game to run smoothly without noticeable freezes or visual glitches. Since all shader code is written in HLSL and cross compiled to other platforms, shader compilation is only possible on a Windows PC. If a shader is not found in the Shader Cache, it will have to be compiled locally or via a Remote Shader Compiler. The Shader Cache is a collection of parsed and pre-compiled shaders.ĭuring the play of a level, at runtime, necessary shaders will be requested with all the variables defined, such as lighting configuration and the usage of techniques like fog or transparency.
